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Compute-It: Student’s Book 1 – Computing for Ks3 (Paperback) | Released: 30-May-14
By: George Rouse (Author) Publisher: Hodder Education25.00% Off Original price was: ₹2,099.00.₹1,575.00Current price is: ₹1,575.00.
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The Compute-IT series has been edited by two experienced subject leaders with years of experience in developing curriculum programmes of study and awarding body specifications, and resources for use by teachers and students.Developed by an expert author team, including members of Computing At School (CAS) and the Network of Excellence... Read More
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Author:
George Rouse
Publisher Name:
Hodder Education
Language:
English
Binding:
(Paperback)
About The Book
The Compute-IT series has been edited by two experienced subject leaders with years of experience in developing curriculum programmes of study and awarding body specifications, and resources for use by teachers and students.Developed by an expert author team, including members of Computing At School (CAS) and the Network of Excellence (NoE) Master Teacher programme, this complete offering for Computer Science and ICT at Key Stage 3 consists of three Student’s Books, three Teacher Packs and a bank of digital resources and assessments delivered via the Dynamic Learning website. Together, these form a cohesive and supportive learning package structured around the key strands of Computing, making Computer Science and ICT for Key Stage 3 easy to teach, and fun and engaging to learn.Each unit in the Student’s Books provides a sound basis for the development of computational thinking skills and features activities that are designed for use in class or as homework. The topics covered are developed further through practical activities and digital files provided via the accompanying Teacher Packs and Dynamic Learning website. All of these are supported via comprehensive lesson plans, guidance on assessing students’ work and mark schemes.The series also provides a perfect foundation for students choosing to study GCSE Computer Science.Table of Contents: Introduction • Under the hood of a computer • Think like a computer • Drawing and manipulating shapes • Creating an animation • The foundations of computing• How the web works • Web page creation from the ground up • Designing for HCI: a hand-held digital device • Designing for HCI: an operating system interface • Representing images • Programming a calculator • Programming a quiz • Glossary/index • Acknowledgement